Overlapping Action
Secondary properties follow the primary animation with natural offset and overlap.
Expression Code
// Overlapping Action// Apply to Rotation (or Scale)// Layer should have Position keyframesoverlap = 5; // Amount of overlap (degrees for Rotation)smoothing = 0.2; // Smoothing (seconds)axis = "x"; // "x" or "y" — which axis drives the overlapvel = thisLayer.position.velocityAtTime(time);prevVel = thisLayer.position.velocityAtTime(time - smoothing);if (axis == "x") {v = (vel[0] + prevVel[0]) / 2;} else {v = (vel[1] + prevVel[1]) / 2;}value - v / 100 * overlap;
Apply to Rotation on a layer that has Position keyframes. The layer tilts in the direction of movement — like a character leaning forward when running. Adjust overlap for intensity.