Overlapping Action
Secondary properties follow the primary animation with natural offset and overlap.
Expression Code
// Overlapping Action
// Apply to Rotation (or Scale)
// Layer should have Position keyframes
overlap = 5; // Amount of overlap (degrees for Rotation)
smoothing = 0.2; // Smoothing (seconds)
axis = "x"; // "x" or "y" ā which axis drives the overlap
vel = thisLayer.position.velocityAtTime(time);
prevVel = thisLayer.position.velocityAtTime(time - smoothing);
if (axis == "x") {
v = (vel[0] + prevVel[0]) / 2;
} else {
v = (vel[1] + prevVel[1]) / 2;
}
value - v / 100 * overlap;Apply to Rotation on a layer that has Position keyframes. The layer tilts in the direction of movement ā like a character leaning forward when running. Adjust overlap for intensity.