Smooth Wiggle
A smoother, more controlled version of the built-in wiggle.
Expression Code
// Smooth Wiggle
// Apply to any property
freq = 2; // Wiggles per second
amp = 50; // Max wiggle amount
octaves = 3;
t = time * freq;
n = 0;
for (i = 0; i < octaves; i++) {
n += wiggle(freq * Math.pow(2, i), amp / Math.pow(2, i), i + 1, 0.5) - value;
}
value + n / octaves;Apply to any property. Adjust freq for speed and amp for intensity. The octaves value adds layers of detail ā higher means more organic, but 3 is a solid default.